Give Thanks – Don Moen
FavoriteChorus G D Give thanks with a grateful heart Em Bm Give thanks to the Holy One C G Em F Dsus D Give thanks because He’s given Jesus Christ, His Son Verse Bm Em Am And now let the weak say, “I am strong” D G Let the poor say, “I am rich Em F D Because of what the Lord has done for us” Bm Em Am And now let the weak say, “I am strong” D G Let the poor say, “I am rich Em F D Because of what the Lord has done for us” G Give thanks Chorus Give thanks with a grateful heart Give thanks to the Holy One Give thanks because He’s given Jesus Christ, His Son Verse And now let the weak say, “I am strong” Let the poor say, “I am rich Because of what the Lord has done for us”…
Rain Down – Delirious
FavoriteIntro D Dsus D Dsus Verse1 G Bm D G Looks like tonight, the sky is heavy Bm D G Feels like the winds are gonna change Bm D G Beneath my feet, the earth is ready Bm D G D I know its time for heaven’s rain, it’s gonna rain Prechorus Bm G Cause living water we desire Bm G to flood our hearts with holy fire Chorus D Rain down, all around the world we’re singing G Rain down, can you hear the earth is singing D Rain down, my heart is dry but still I’m singing G D Rain down, rain it down on me Verse2 G Bm G Back to the start, my heart is heavy G Bm G Feels like it’s time, to dream again Bm G I see the clouds, and yes I’m ready Bm G To dance upon, this barren land D Hope…
Perfect Story – Game
FavoriteNumber of players: 5+ Time: 5mins+ per game (depending on players) Ages: 7+ Location: Indoor Gamemaster reads out a short summary of a story and players guess the title of it. The catch is that the short summary can be funny or reversed – details and examples explained below. Group Variation Individual Game – All players guess at the same time. Player that gets the most number of correct guesses wins. Team Game – Players are split into 2-4 groups (depending on number of players). Team that gets the most number of correct guesses wins. Short Summary suggestions Movie theme, men wielding laser swords fighting in a galaxy far far away (star wars) Fairy Tale theme, a pale looking princess who escapes the clutches of evil and stumbles on 7 little men (snow white) Bible theme, a man who is found by the river and becomes the prince (story of Joseph)
Chasing Items – Game
FavoriteNumber of players: 7+ Time: 3mins+ per game (depending on players) Ages: 7+ Materials: 2 water bottles or 2 of any objects (not dangerous objects) Location: Indoor/Outdoor This is a fast paced game that requires not much thinking! Lightens the mood and gets a meeting going. Gamemaster prepares two objects (cushion/ water bottle/ tissue box). Players sit in a circle and an object is given to 2 players. They are preferably sitted 2 to 3 players apart. Gamemaster gives an action for each object and players are to perform them and pass the object to the next player. The aim of the game is to have two objects chasing after each other. The player who gets both items in his ownership, gets a forefeit! Suggestions for actions: Object 1: Turn it around thrice Object 2: Turn it around twice. Object 1: Turn object around waist once Object 2: Juggle it thrice.…
Fact or Fiction – Game
FavoriteNumber of players: 5+ Time: 3mins+ per game (depending on players) Ages: 7+ Materials: Paper (1 for each player), Pencils (1 for each player) Location: Indoor This is a game for players to know each other more. Gamemaster reads out a question to all players, and they would try to guess the answer for a particular player. For example, the question: What is Peter’s favorite food? The players would write their answer down. Gamemaster gets Peter to reveal his answer, those that get an exact match or an answer very close to Peter’s, gets a point. New questions are posed to every player. At the end of the game, the player with the highest points win! Some questions to consider: What is ____ favorite food? What is ____ favorite drink? What is ___ favorite color? What is ____ favorite hobby? What does ____ fear the most? What does ____ aspire to be? What…
Ping Pong Air – Game
FavoriteNumber of players: 6+ Time: 3+ per game (depending on players) Ages: 7+ Materials: Paper Tape, Ping Pong Balls Location: Indoor This game can be played in many variations, we show 2 kinds. It is a really simple, fun filled game that will take the breath of your members away! Place paper tape on the floor to demarcate each teams’ position. Players are not allowed to touch the ping pong balls and can only use their mouths to blow the ping pong balls to score. If you have two teams, you may use this format. For each ping pong ball that goes into the corner (or goalpost), the team takes a negative point. Teams with the most negative points win (there are no positive points in this game). If you would like four teams, you may use the image below instead. For each ping pong ball that goes past the teams’ demarcated…
Pick Them Up – Game
FavoriteNumber of players: 6+ Time: 5-10mins+ per game (depending on players) Ages: 7+ Materials: Skittles/M&Ms (or small colored items), Chopsticks/Spoons/Forks/Ruler/Pen/Toothpick, paper plates/bowls Location: Indoor The aim of the game is to move a predetermined number of skittles from a shared pile to each team’s own pile. The catch, each team has differnt tools and players must not have body contact with the skittles. A time limit is given and the team who has the most skittles in their own pile win. Depending on the number of players there are, split your players into smaller groups (2 to 5 groups). Using a raffle, each group recieves a random tool (Chopsticks/Spoons/Forks/Ruler/Pen/Toothpick) to do their task. There will be much laughter as players struggle to use their tools to move the skittles. Gamemaster may decide to ask players to move color specific skittles at different rounds.
Wishing Well – Game
FavoriteNumber of players: 6+ Time: 5-10mins+ per game (depending on players) Ages: 7+ Materials: Water, a bowl or small plate, a pail that can store water and is bigger than the bowl (or plate), coins of 2 designs Location: Indoor/Outdoor Preperation Fill the pail with water and place the bowl to the bottom of the pail. As described in the diagram, players are divided into two groups and stand in the positions to prepare. Players in group Blue recieves a set of coins (in same design) and players in group Red recieve a set of coins in another design. Game Players are given a time limit (1min) to toss their coins into the bowl. At the end of a round, gamemaser checks the number of coins in each design that fall into the bowl. Team who has most coins of their design in the bowl wins!
Irrelevant – Game
FavoriteNumber of players: 3+ Time: 1mins+ per game (depending on players) Ages: 7+ Language: Any Location: Indoor This is more of a game for laugh and is not competitive in nature. Gamemaster prepares a set of questions. The aim of the game is for players to give irrelevant answers to the questions posed. For a game, each player is asked 3 questions. If any answer is relevant, the player is eliminated. This goes on until there is 1 player left. It is up to the gamemaster or the majority to decide if an answer is irrelevant! Sample questions: What did you eat today? What did you dream of yesterday? What would you say to <insert cell group member’s name> What would you like to do next year? What do you do when you wake up? What do you do just before you sleep? What do you like to do most? What…
Running Man Telepathy Music – Game
FavoriteNumber of players: 5+ Time: 1mins+ per game (depending on players) Ages: 7+ Items needed: Headphones/ earphones (that will block out noise from outside) Language: Any Location: Indoor This game can be played within one or many groups. One group Gamemaster chooses 1 player to put on headphones where loud music is played through them. A words are given to the other players. In a given time (1min), the other players would give clues at the same time to the player wearing headphones to guess the word. Players take turn to wear the headphones to guess. Player with most correct guesses wins. Pairs, two groups and more The difference is that only 1 other player would give clues instead of all other players doing so at the same time. Players rotate roles and everyone is given a chance to play each role.